![]() ![]() Thanks We want to give a special thank you to the generous Kruggsmash. PerseveringPakhet's Experience Made this game so much easier to get into having everything pictured and not having to guess. File listings for file IDs 10461 - 16147 could only be partially recovered but have fully intact and up to date file downloads. User accounts were obviously rolled back too accounts newer than the time of the database backup will need to be recreated. ![]() A diplomat and their entourage somehow got up in a tree.Ī lot of other data (comments, votes, so forth) was likewise rolled back. Thankfully all file downloads themselves were unaffected. I tried to build a staircase up to them so they could get down, but it was too slow. All of the files that were orphaned are now in the new Orphaned Files category at the bottom of the category list. Sincere apologies, this should never have happened. Automated backups will definitely be in place now, like we thought they were before. Dwarf fortress has four different values for font and tileset files. See this post on the Bay12 Forums for more info, and to find out how to reclaim file listings. That is because it reuses the same symbols for both text, displaying tiles, and data. I'm assuming it's what someone called impossible in another "square tilesets" post here on steam.However, DF is smart enough to be able to use a tile set for only its graphics, not its text, 'mostly'. Regarding it being possible or not: I would like to switch back and forth from premium to a square custom tile in the middle of the game. I think it's the only difference from this alloy you guys are using. Yeah, those are the three things I changed and the problem I have is exactly the ones you show on your pics of the premium UI I'm very happy that more people are using alloy, nice! If you have any trouble I'll post my txt files here so you can see what I have written on there, maybe that'll help. that I don't really know what else to say on this topic. You have to be aware that I've had problems with the premium UI after changing the file names, I have lines that go through the UI as you can see here. Like you I tried to look for and and couldn't find it but replacing, , and seems to work fine for me. I've posted images proving it worked for me earlier in this thread.Ībout another thread saying it doesn't, I have no idea what thread you're talking about so I can't speak to it but it works for me so I would disagree with the idea that it's *impossible*. I can't speak for mapoot but I assume it worked for him and it definitely worked for me. Also I can not even find the last two parameters you changed GRAPHICS_FONT GRAPHICS_FULLFONT Originally posted by mapoot:if you're still struggling, have you tried changing all of the following e.g.Īt first I changed only the first two and had the same issue as you, it wasn't until I added basic and graphics font settings that it was resolvedĮDIT: btw, thanks for the recommendation on alloy in this thread, I'm using it now B)ĭid this make square tilesets work? Another similar thread says it is impossible right now. have no idea why it works for me if other people are having problems. Right after a tribe of cave fish attacked my food and clothing workshops/stockpiles. Here is some screenshots of my game so you can see what I mean. The one issue I have is that the premium UI is completely broken when I have every font in d_init set to alloy, it only works for the classic UI. Alloy is probably the best curse tileset in my opinion.Ībout the "O"s looking like "C"s. I appreciate your kind words, I tried so many tilesets after I couldn't get over the not square squares that the default curses offers. It seems to me that the init file assumes the tileset won't be square, which is such a crazy backwards leap from where we were before. So the O's used for castles in the world map look like C's for example. Originally posted by rory_rory_rory:It looks like the tiles are being truncated horizontally when using alloy curses 12x12 (my favourite tileset by the way, clearly you are also a person of refined taste). ![]()
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